Some come round though when they realise that at lower resolutions, you dont need 500 different effects running, and things have come a long way in the last 10 - 15 years.Ģ) Sponsorship. Some indie devs are geting pretty bad for it (ive even seen some belittle people on steam discussions and spew elitist gobshitery). This somewhat continues today with the "not supported" on system specs. Can you explain how a game would be made specifically not work with Intel HDs? Why exclude on purpose? From what I've gathered and witnessed over the years theres two main schools of reasoning:ġ) the old "oh those things are useless, get a REAL gpu!" elitism - where a dev, dev team, producer etc may simply not want to support and have coded in something to prevent the game from running ( Fallout 3 requires using a custom exe in many cases because the game detects an intel and simply wont run).
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